![]() ![]() I suspect you'd have to implement multiple cameras for the 3D game too - because it's very very hard to play pool from a 3D perspective at the best of times!? The 'black glass' makes it hard to see pocket edges too - perhaps a 'Tron Glow' around those would be cool? The same applies to 3D movement around the table too I think the idea of a template is that you get to write the game yourself - there are no 'rules' in the template (which balls to hit/when the game ends) or scoring - thats upto someone else to put them in there.įor me - the physics feel great (there's imposed deceleration on the balls which a lot of pool sims miss but it's boring waiting for balls to stop moving) and I love the way the balls drop into table - I like the 3D movement 'glyph' too, it's a neat touch.ĭownsides? Cue movement needs a 'fine tune' option - it's too jumpy as-is. It's almost finished the game, just need to build this, and publish it in the store. The package includes a special glass table. The package also has the tools to quickly create a game menu (buttons, sliders, enum, and etc), The package includes an example of 8 Ball Pool game logic, The package includes a Artificial intelligence mode, ![]() The package includes a multiplayer with "Client-Server" architecture, The package includes a 3D and 2D tablesĪlso check this pack "Ball Pool (Billiard) Multiplayer ( Photon PUN )Template" too: Includes a Artificial intelligence mode Comfortable cue control in 2D and 3D mode - Work in WebGL Fast UI system for IAP and upgrade in game Special system for physics network transfer ![]()
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